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Mortal Kombat 11’s Gear System Turns Out To Be Mere Cosmetic Just Like Injustice 2

In recent interview with Traub, he noted how players can use other systems to modify a character’s move-set or gameplay abilities. Hence, confirming MK11 gear system to be just cosmetic

Friday, 1 February 2019

/ by Gabriel Kingsley
To some extent, NetherRealm Studios has moved the gear system from Injustice 2 to Mortal Kombat 11. Hence, there are remarkable differences.

Based on the information from Core Technology Group Producer, Trevor Traub, the vital difference rests in MK11’s gear system which offers no includable stats. Thus, the gear is just a mere cosmetic.

Recently, during an interview with Xbox wire, Traub elaborates gear in MK11. While it confirms that gear is indeed cosmetic-only, Traub stated how “players can use other systems to modify a character’s move-set or gameplay abilities”.

Meanwhile, Traub said that we he was asked if there were differences between Injustice 2’s gear system and that of MK11.
Traub's Speech
Definitely. One of the major differences for Mortal Kombat 11 is that the gear itself has no stats. It’s cosmetic-only. But there are other things that you can slot in, to modify either moves or gameplay or recovery windows. We’re calling those augments. Those are all different. So, the gear itself is the cosmetic component, and then the augments are all different types of loot you can get throughout the game. You can deeply customize your character.

Like Skarlet has a bunch of different arguments. You can make her get even more life from blood, totally different things like that. You can make different versions of your character. And those customizations will be seen online, but it’s not quite like Injustice 2 — your stat changes won’t all be in play online, but the cosmetic choices will be seen by other players.

As a result, this appears to offer a new and interesting approach to a known system. It also includes exponentially to customization options.

Certainly, these changes result to rise of many questions about how microtransactions will factor into the overall experience. As at now, information on this front is yet to be discussed.

Since its announcement, Mortal Kombat 11 has received a continuous stream of new details. The latest batch came from the game’s reveal event, showing off gameplay and a bit of the character roster. Since then, Kano has also been added to MK11’s growing cast of characters.
(Source)

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